Handles items which can be picked up to hands and placed in pockets, as well as storage containers like backpacks.
View code: Content.Shared/Item/ItemComponent.cs
Fields
| Type | Name | Default value |
|---|---|---|
| ProtoId<ItemSizePrototype> | Size | "Small" |
| Dictionary<HandLocation, List<PrototypeLayerData>> | InhandVisuals | new(); |
| string? | HeldPrefix | |
| string? | RsiPath | |
| List<Box2i>? | Shape | |
| SpriteSpecifier? | StoredSprite | |
| float | StoredRotation | 0 |
| Vector2i | StoredOffset |